Learning Cocos2D
Working my way through Learning Cocos2D. This is a very thorough book featuring a high level of detail for those looking to learn to use the Cocos2D framework. Lot of code to type (or copy/paste) but well worth the effort. A few more typos than I would like but nothing that can't be worked around. Full color code listings and illustrations.
This is the type of book that before you get more than a few chapters into it you are off on your own projects applying what you just learned. I'm normally the type that insists on doing everything by hand the hard way. I have developed games in the past only to burn out after writing the engine, editor and tools. Looking to bypass the hassle in the future. Cocos2D seems like an excellent framework with a very active community. Rather than developing your own engine and tools you can concentrate on making a game.
You will need a background in Obejctive-C programming. This is not a book for begining iOS developers. Highly recommended for aspiring game programmers looking for a crash course in Cocos2D.
